Backside Carve Grind
also known as: Backside Grind
Sign in to add this trick to your list.
Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
The backside twin of the original pool grind: a fast backside carve through a corner presses both trucks up onto the coping, where they grind through the arc before gravity feeds the board back down the transition. With the wall at the rider's back the coping arrives blind, so the lock is felt through the feet rather than seen, and the centripetal lean of the carve is what holds the hangers against the coping's round top. No ollie is used; line, speed, and commitment through the corner are the whole trick.
Step by step
- Pump a backside carve line through the transition toward a corner or pocket with real speed.
- Approach the lip diagonally, letting the carve's lean angle the trucks up at the coping.
- Ride both hangers onto the coping, weight centered and pressing into the arc.
- Grind through the corner, knees compressed, feeling the coping through both trucks.
- Let the arc rotate the nose back down toward the transition as momentum fades.
- Shift weight down the wall, drop the wheels back in, and pump away.
Body mechanics
| Front foot | Over the front bolts, steering the carve and easing the front truck onto and off the coping. |
|---|---|
| Back foot | On the tail bolts, holding the back truck pressed to the coping through the arc. |
| Shoulders | Rotate backside through the corner, leading the board around the arc. |
| Arms | Trailing arm sweeps across the chest driving the carve; leading arm balances over the wall. |
| Gaze | Over the leading shoulder through the corner to the re-entry point. |