360 Toe Flip

flip flatgroundstreet difficulty 8/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

A pressure 360 flip driven with the toe of the back foot. Same engine as the toe flip with a full turn of yaw added, so a single foot pressing above the back wheel produces both a full roll and a full 360.

Step by step

  1. Set the toes over the heel-side edge above the back wheel.
  2. Press and scoop hard enough to send the board round a full 360.
  3. Let the toe pressure roll it over as it spins.
  4. Stay square while it comes round.
  5. Catch it level and ride out.

Body mechanics

Front footStays out of it and comes down only for the catch.
Back footDrives roll and spin together from the toes.
ShouldersSquare; every rotation is the board's.
ArmsLevel for balance over a long spin.
GazeOn the tail until the board comes back round.