Backside Crooked Grind

also known as: K-Grind · Crooks · Krooked Grind · Pointer

grind streetpark difficulty 5/10

Sign in to add this trick to your list.

roll yaw pitch body
surface obstacle

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

A nosegrind gone crooked: the front truck grinds while the nose's edge pinches down against the corner, the tail swung out over the near side so the board sits 15-30 degrees off the ledge line. The two contact points - hanger and nose edge - form a stable jam that resists rolling, which is why crooks are steadier than a straight nosegrind; the nose sliding on the corner adds wood-on-edge friction, so wax matters more here. Pop-out is a nollie off the pinched nose, which flicks the tail back in line.

Step by step

  1. Approach with the ledge on your heel side at a slight angle, speed a notch above nosegrind pace.
  2. Ollie in and turn the board a few degrees backside while pushing the nose down and toward the far side of the edge.
  3. Land with the front hanger on the corner and the heel-side edge of the nose pinched against it, tail swung out over the near side.
  4. Weight the front foot into the pinch; the jam between truck and nose edge holds the lock.
  5. Slide-grind along, keeping the tail up and the skew angle constant.
  6. Snap a small nollie out of the pinch, straightening the board with a slight frontside shoulder turn, and roll away.

Body mechanics

Front footDiagonal across the nose, driving weight into the corner of nose and truck - the pinch is this foot's pressure.
Back footHangs the tail out over the near edge, light and high; it sets the crooked angle.
ShouldersSlightly open backside to match the board's skew, then square up on the pop-out.
ArmsFront arm punches forward-down the ledge, back arm lifts to keep the tail floating.
GazeThe lock-in corner, then the pinch point just ahead of the front foot.