Bennett Grind
also known as: Bennett
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
An overturned front-truck grind entered with frontside rotation: the rider turns roughly a quarter turn frontside so the front truck locks while the tail swings out and down over the near side, the board sitting past parallel like a willy that has been wrung around. Weight hangs forward over the front axle while the lower body stays twisted, the tail's mass acting as a pendulum that wants to keep rotating - the rider holds it with counter-rotated shoulders and releases the stored twist to square up on the way out.
Step by step
- Approach with the obstacle roughly in front of your toes at a shallow angle.
- Ollie and turn the board a hard quarter frontside, nose leading onto the edge.
- Lock the front hanger with the tail swung out and dipped over the near side, past the willy angle.
- Counter-rotate your shoulders against the twist, weight over the front axle.
- Grind overturned, tail floating low and outside.
- Release the shoulder tension to swing the tail back over the board's line, nollie lightly off, and roll away.
Body mechanics
| Front foot | Carries the ride on the nose over the grinding truck through the whole overturned position. |
|---|---|
| Back foot | Sweeps the tail out and holds it dipped; brings it home for the exit. |
| Shoulders | Twisted against the board - upper body faces down the ledge while the hips face the swing. |
| Arms | Spread across the twist, the trailing arm pointing back over the swung-out tail. |
| Gaze | Down the edge in the direction of travel, never at the swung tail. |