Biggerflip

also known as: Bigger Flip · Biggerspin Flip

flip flatgroundstreet difficulty 8/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

A biggerspin with a kickflip: one full roll of the board around its long axis stacked on 540 degrees of backside yaw, under a body rotating just 180 backside. The board turns 360 relative to the rider while also flipping - a laser-tier coordination problem where the back foot's scoop must be extended past the tre-flip wrap while the front-foot flick stays identical to a 360 flip's.

Step by step

  1. Crouch deep in 360-flip position with the back foot wrapped fully into the tail pocket.
  2. Pop tall; scoop through and past the tre wrap to load 540 of yaw, flicking the heel-side nose corner.
  3. Release only 180 of shoulder turn as the board flips and spins beneath you.
  4. Count the extra half rotation of yaw while the flip completes.
  5. Catch over the swapped ends and land rolling fakie.

Body mechanics

Front footStandard tre-flip flick off the heel-side nose pocket, then hovers with the half-turning body.
Back footOver-extended tre scoop feeding 540 of yaw plus lift; the trick lives and dies here.
ShouldersRestrained 180 backside release against the urge to chase the spinning board.
ArmsHigh and wide for hang time; the catch needs every millisecond.
GazeFixed on the deck, reading flip completion against yaw count simultaneously.