Nosegrab

also known as: Nose Grab

grab parkvertstreet difficulty 4/10

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roll yaw pitch body
surface

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

The front hand grabs the very nose of the board - the simplest grab to name and one of the oldest, dating to the first pool airs. Grabbing the nose lets the rider hold the board like a suitcase and control its pitch directly: pull up for float, push down to level for landing. It is the anchor grab for the airwalk, christ air, and body jar families.

Step by step

  1. Pop your air off the coping and let the nose rise toward your front hand.
  2. Reach the front hand forward and grip the nose's tip or toe pocket.
  3. Pull the nose up slightly through the peak, feet pressing the board against the grab.
  4. Steer the board's pitch with the wrist as you begin descending.
  5. Push the nose level, release, and extend the legs to meet the transition.

Body mechanics

Front footJust behind the nose, keeping the board matched to the hand.
Back footOn the tail, holding the board's pitch against the upward pull of the grab.
ShouldersSquare over the board, leaning slightly back as the nose lifts.
ArmsFront hand holds the nose; back arm extends behind for fore-aft balance.
GazePast the nose at the re-entry spot on the wall.