Tailbone
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A tailgrab's slouching sibling: the back hand grips the tail while the back leg bones straight, pushing the tail down and back so the board hangs low behind the body. Like the tindy, the tailbone occupies a spot in grab taxonomy that skateboarding regards with theatrical disdain - close enough to a proper tailgrab to be recognizable, different enough to earn a smirk. Executed with full commitment it can, ironically, look great, which only deepens the controversy.
Step by step
- Air off the coping with medium amplitude.
- Grab the tail with the back hand as you compress.
- Bone the back leg straight, driving the tail down and behind you rather than kicking the nose forward.
- Hold the low-slung shape through the peak, daring the deck crowd to say something.
- Retract the leg, level the board, release, and re-enter.
Body mechanics
| Front foot | Stays bent on the front bolts, keeping some board under the body. |
|---|---|
| Back foot | Bones straight against the tail beside the grab - the move's defining (and derided) extension. |
| Shoulders | Lean slightly forward to counter the board trailing behind. |
| Arms | Back hand pins the tail; front arm reaches forward for balance. |
| Gaze | Forward and down at the re-entry, projecting confidence regardless of taxonomy. |