Tailstop 540 Fingerflip
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A 540 fingerflip thrown from a tailstop rather than from a roll. The board is already standing on its tail with the nose up, so the hand has nothing to lift and there is no speed to manage and no moving target to land on - which strips the trick back to the throw and the catch. At 540 the throw is a spiral and the jump has to be tall; standing still is the only way to give both your full attention. It is the version to learn first, and the version to fall back to when the rolling one stops working.
Step by step
- Come to a tailstop, board balanced on the tail with the nose up.
- Take the raised nose with the front hand, fingers underneath and thumb on the grip.
- Jump off both feet, splitting them wide of the rails.
- Hover the feet wide of the board and stay square; the rider does not turn.
- Count the nose past - 3 half-turns - and read the grip on the last one.
- Stomp both bolts as the wheels arrive, and settle.
Body mechanics
| Front foot | Hangs clear through the whole spiral, then drives down on the front bolts. |
|---|---|
| Back foot | Lands in unison to pin both rotations at once. |
| Shoulders | Square and quiet: all of the rotation belongs to the board. |
| Arms | The throwing arm circles for the yaw while the wrist supplies the flip; the other steadies the catch. |
| Gaze | Locked on the deck, counting the nose round. |