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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A two-part footwork loop that finishes exactly where it began. The front foot spins 180 on its heel with the toes lifted while the back foot pushes the tail into a small frontside turn - which both generates momentum and reduces how far the rider has to turn. The back foot then comes off, swings round to the nose, and the second half is an ordinary endover pivoting backside on two wheels, bringing everything back to forward. The whole sequence returns to its starting position, which is the point: it loops. Compared with a walk the dog it works far better while rolling, because it does not force the rider to scrub speed.
Step by step
- Roll forward, front foot angled - too straight leaves no room to turn, too sideways stops the heel spin.
- Spin the front foot on its heel with the toes lifted, turning it toward the back foot.
- Push down and forward on the back foot to add a slight frontside turn to the board.
- Put the toes back down facing backwards, weight directly over the front foot, and lift the back foot off the tail.
- Swing the back foot round the side to the nose, shoulders following it, finding the nose blind.
- Shift weight to the back foot and pivot a backside endover on two wheels, back to forward - front heel still raised, ready to repeat.
Body mechanics
| Front foot | Spins on the heel with the ball raised, then stays on its toes through the endover so it can re-angle for the next loop. |
|---|---|
| Back foot | Supplies the small frontside push, then leaves the tail entirely and travels round to the nose. |
| Shoulders | Follow the back foot round rather than leading - the rotation is driven from the feet. |
| Arms | Quiet and balancing; this is a slow move and flailing makes it choppy. |
| Gaze | Forward. Looking down for the nose throws the balance off. |