Varial Air

also known as: Varial

oldschool parkvert difficulty 6/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

The old-school vert varial: during a grabbed backside air the rider spins the board 180 degrees beneath them - by hand, using the grab as the axle - so nose and tail trade places before re-entry. Unlike a flatground varial where the feet flick the spin, here the wrist does the work: the board is rotated under the soles while airborne, and the feet re-seat on swapped bolts. It is the ancestor of every hand-assisted board rotation on transition.

Step by step

  1. Pop a backside air and grab mute (front hand, toe rail) early.
  2. Unweight your feet slightly at the peak, keeping soles brushing the grip.
  3. Rotate the board 180 frontside with your wrist, letting nose and tail swap under your feet.
  4. Re-seat both feet on the swapped bolts as the spin completes.
  5. Release the grab, level out, and re-enter with the board reversed end-for-end.

Body mechanics

Front footLifts a few centimeters to free the deck for the spin, then lands on what was the tail-side bolts.
Back footMirrors the front foot, re-seating on the former front bolts.
ShouldersCarry the normal backside air arc, isolated from the board's independent yaw.
ArmsThe grabbing wrist is the trick's motor, twirling the deck like a plate; free arm balances.
GazeDown at the board through the spin - foot re-seating is visual - then to the wall.