Fingerflip Air
also known as: Finger Flip Air
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A hand-powered kickflip in the middle of an air, imported to transition from 1970s freestyle: the rider grabs the nose, flips the board a full rotation with a wrist-snap of the fingers, and catches it with both feet before re-entry. The flip axis is the board's long axis - a kickflip rotation - but the motor is entirely the hand, so the feet's only jobs are to get out of the way cleanly and to re-plant on moving grip tape. A defining move of the early-80s vert repertoire.
Step by step
- Set up a straight air with comfortable amplitude, grabbing the nose early on the rise.
- Lift both feet slightly off the deck at the peak, keeping them poised over the board.
- Snap the wrist to fingerflip the board one full kickflip rotation beneath your feet.
- Catch the grip with both soles as the rotation completes, hand releasing the nose.
- Level the board, absorb, and re-enter below the coping.
Body mechanics
| Front foot | Hovers millimeters above the flipping deck, then stomps the catch over the front bolts. |
|---|---|
| Back foot | Mirrors the front, catching the tail side; feet land together or the board squirts out. |
| Shoulders | Quiet and level over the board - the flip is all wrist, no body English. |
| Arms | Front hand does the fingerflip and clears out; rear arm holds the air's balance line. |
| Gaze | Locked on the flipping board through the catch, then snapped to the wall for landing. |