Late Shove-it
also known as: Late Shuv · Ollie Late Shove-it
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
An ollie in which the 180-degree backside yaw is added at the apex rather than at the pop: the rider levels the board mid-air, then the back foot flicks sideways against the tail to spin the board 180 under the feet before catching. Because the feet, not the ground, must supply the late angular impulse, the flick is a quick horizontal jab with almost no time for the board to drift.
Step by step
- Pop a high, clean ollie and level the board early.
- At the apex, pull both feet momentarily off the grip.
- Jab the back foot heel-ward against the tail's toe edge to kick the board into a 180 yaw.
- Snap both feet back over the bolts as the ends finish swapping.
- Catch, absorb, and roll away.
Body mechanics
| Front foot | Levels the ollie, releases, and re-catches the (former) tail end. |
|---|---|
| Back foot | Executes the late sideways jab that spins the board, then re-catches. |
| Shoulders | Square throughout; all late rotation goes to the board. |
| Arms | Raised through the apex for maximum float while the feet work. |
| Gaze | Down at the deck from apex to catch. |