Sugarcane Grind
also known as: Sugarcane
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
The feeble counterpart of the hurricane: a frontside 180 over the obstacle landing in a switch feeble grind. After the rotation the anatomical back truck grinds while the original nose end of the deck drapes across and over the far side, deck rail shelved on the edge - the rider slides it switch, wrapped 180 from their approach. The shelf makes the lock more forgiving than a hurricane, but the entry still demands catching a blind edge at the exact end of the spin, and the exit unwinds the rotation off the end or back to the near side.
Step by step
- Approach with the obstacle in front of your toes at a slight angle, speed high enough to clear it.
- Pop a frontside 180, board and body rotating together over the edge.
- At 180, catch the back truck grinding with the deck's far end lying across the obstacle, rail shelved.
- Settle switch, weight over the grinding hanger, the shelved deck stabilizing roll.
- Grind wrapped, shoulders coiled against the lock.
- Unweight and release off the end (or unwind back), landing switch or reverting to regular.
Body mechanics
| Front foot | After rotation it rests the deck's crossed end on the edge, feeble-style, without hard pressure. |
|---|---|
| Back foot | Snaps the frontside pop, then carries the weight over the grinding truck. |
| Shoulders | Drive the 180 and then hold tension; releasing them early spins the board off the lock. |
| Arms | Wrap with the spin, then spread wide to freeze the switch balance. |
| Gaze | Spot the far edge through the spin, then watch the end of the obstacle. |