Barley Grind
also known as: Barley
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A backside 180 ollie onto the obstacle that lands directly in a switch frontside smith grind: board and body rotate 180 together, so the board's original nose truck becomes the trailing, grinding truck while the original tail dives down the near face with the deck rail wedged on the corner. The rotation must die exactly at 180 with the hanger finding the edge blind, mid-spin - the lock is caught, not placed. Riding away means popping out of the smith wedge while rolling switch.
Step by step
- Approach with the obstacle slightly on your heel side, as for a backside 180.
- Snap a backside 180 ollie over the near edge, rotating board and shoulders together.
- Kill the rotation at 180 as the (anatomical) front truck lands grinding, now the back truck of a switch front smith.
- Wedge the original tail end down the near face, deck rail seating on the corner.
- Grind in the switch smith crouch, weight over the grinding hanger.
- Lift the low end level, unweight, and hop out, rolling away switch (or revert to regular).
Body mechanics
| Front foot | Ollies then becomes the anchor foot over the grinding truck after the 180. |
|---|---|
| Back foot | Scoops the 180, then holds the low end wedged down the ledge face. |
| Shoulders | Wind up frontside, unwind through 180 backside, then freeze square to the obstacle. |
| Arms | Lead the rotation in, then spread to settle the switch balance instantly. |
| Gaze | Spot the edge over the leading shoulder mid-rotation and keep it until lock-in, then look down the grind. |