Frontside Bigspin

also known as: FS Bigspin

spin flatgroundstreet difficulty 5/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

The frontside mirror of the bigspin: a 360-degree frontside yaw of the board paired with a 180-degree frontside body rotation, the board again netting 180 relative to the rider. The heel-biased frontside scoop and the opening chest turn happen simultaneously - the rider effectively performs a frontside 180 over a frontside 360 shove. Lands fakie with the landing in full view, since the frontside turn faces the rider down the run-out.

Step by step

  1. Back foot heel hanging off the tail's heel edge, shoulders wound slightly backside.
  2. Pop and sweep the tail toe-ward through a full frontside wrap while the chest opens frontside.
  3. Carry the body through 180, keeping hips stacked above the spinning deck.
  4. Watch the nose complete its revolution as your turn finishes.
  5. Catch over the bolts and land rolling fakie.

Body mechanics

Front footRises with the turning body, staying above the deck's pivot; catches as spins align.
Back footDrives the full frontside wrap from the hip, then rotates with the body.
ShouldersOpen frontside in sync with the scoop; over-turning drags the board past 360.
ArmsFront arm leads the opening turn; both settle wide for the fakie landing.
GazeAhead over the leading shoulder - the landing is visible almost immediately.