Hardflip
also known as: Frontside Shove Kickflip · Hard Flip
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Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.
How it works
A kickflip combined with a frontside 180 shove - the two rotations fight each other, which is what makes it 'hard'. The back foot scoops the tail toe-ward (frontside yaw) while the front foot flicks the heel-side nose pocket (heel-ward roll); done cleanly the board appears to flip end-over-end between the rider's legs, though the actual rotation is roll plus yaw, not pitch. The legs must split around the board's vertical path before catching it ends-swapped.
Step by step
- Back foot heel hanging off the tail's heel edge for the frontside scoop; front foot in kickflip position, slightly more under the heel edge.
- Crouch deep with shoulders square.
- Pop and scoop the tail toe-ward while the front foot flicks straight down-and-back off the heel-side nose pocket.
- Open the knees outward as the board climbs vertically between the legs, flipping and yawing.
- Catch the grip as the board levels out ends-swapped.
- Land over the bolts and roll away.
Body mechanics
| Front foot | Short vertical flick off the heel-side nose pocket, retracting up-and-forward immediately so the rising board clears the leg. |
|---|---|
| Back foot | Frontside scoop with real force - an under-scooped hardflip becomes a weak varial in the wrong direction. |
| Shoulders | Square; hips tilt slightly back to give the board its vertical corridor. |
| Arms | Lift and spread as the knees open around the board. |
| Gaze | Down between the feet, watching the board pass through the legs' corridor. |