No Comply

also known as: No-Comply

footplant flatgroundstreet difficulty 2/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

The front foot steps off the heel side to the ground while the back foot pops the tail, pitching the board nose-up around the lateral axis; the planted foot then springs the rider back up as the back foot carries the rising board, and the front foot returns to the deck before landing. The pop is split between two power sources - tail snap and leg plant - which is what lets no-comply variants launch with almost no run-up.

Step by step

  1. Roll slowly with the back foot on the tail and front foot loose near the front bolts.
  2. Step the front foot off the heel side onto the ground just ahead of the front truck.
  3. Simultaneously snap the tail down with the back foot so the nose pops up.
  4. Jump off the planted front foot while the back foot rides the climbing board.
  5. Guide the front foot back onto the front bolts as the board levels.
  6. Land two-footed and roll away.

Body mechanics

Front footSteps off heel-side, plants, springs the body upward, then returns to the front bolts.
Back footPops the tail and stays on the board, lifting and leveling it in the air.
ShouldersSquare; a slight heel-side lean accompanies the step-off and reverses on the spring.
ArmsRise with the plant jump for lift and balance.
GazeDown at the board through the plant, forward on landing.