360 Flip

also known as: Tre Flip · Tré · 3 Flip · Three Flip · 360 Kickflip · Treyflip

flip flatgroundstreet difficulty 5/10

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roll yaw pitch body

Shown for a regular-footed rider. Teal ring + arrow = the rider's facing direction; teal band = the tail; a dot is where a hand holds the board - bright yellow for the front hand, amber for the back one, which is the whole difference between a mute and an indy. Board and rider rotate independently - each follows its own component. Drag to orbit.

How it works

The board simultaneously kickflips once around its long axis and yaws a full 360 backside around its vertical axis, returning to the rider ends-swapped-back-to-original and grip-up. The back foot dominates: a deep, rounded scoop off the tail pocket loads both the yaw and most of the lift, while the front foot gives only a glancing flick off the heel-side nose corner to seed the roll. The body stays square and hovers while the board completes its compound rotation below.

Step by step

  1. Back foot cupped in the tail pocket with toes wrapped toward the toe-side edge; front foot behind the front bolts, angled 45 degrees, slightly further back than for a kickflip.
  2. Crouch deep with weight biased over the back leg.
  3. Snap the scoop down-around-and-through - a J-shaped stroke that pops and wraps the tail backside.
  4. Brush a light flick off the heel-side nose corner as the nose rotates past.
  5. Suck both knees up and let the board flip and spin 360 beneath you.
  6. Spot grip-up as the rotation completes, catch with the back foot, and land over the bolts.

Body mechanics

Front footBall of the foot behind the front bolts angled 45 degrees toward the heel edge; delivers a light, glancing flick and gets out of the way - over-flicking kills the yaw.
Back footThe engine: a wrapping scoop that blends pop, backside yaw, and lift in one motion, staying on the tail as long as possible.
ShouldersSquare and slightly over the back foot; rotating them turns the trick into a bigflip.
ArmsBack arm drops with the crouch and rises with the scoop; front arm balances.
GazeFixed on the board, reading flip and spin together to time the catch.